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Monday, October 2 • 12:00pm - 1:15pm
Shaping Virtual Reality: Empathy and Inclusion in Emerging Tech

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Before this technology alters the entire world, we have a responsibility to guide its development. Experts discuss if empathy and inclusion should be considered in the early stages, and how initiaiting best practices will propel the success of alternate realities. 

avatar for Xuny Haley

Xuny Haley

Manager, UW CoMotion
Xuny Haley is the Manager for University of Washington's CoMotion Labs at HQ, an incubator space that exclusively incubates spatial computing startups. She has worked for a variety of startups for three years, ranging from VR software startups to Ultimate Frisbee broadcasting startups... Read More →

avatar for Brian Van Buren

Brian Van Buren

Brian is the Narrative Designer at Tomorrow Today Labs, a freelance writer, editor, designer, and a VR accessibility advocate and analyst.
avatar for Di Dang

Di Dang

Emerging Tech Lead | Senior UX Designer, POP
As an optimistic realist, Di Dang leads the Emerging Tech group at digital agency POP. She advises clients from a variety of industries on how emerging tech will impact their business. Di loves leading UX through the full product development cycle for solutions that may include, but... Read More →
avatar for Jason Pace

Jason Pace

Jason Pace is the Executive Director of the University of Washington Bothell’s Digital Future Lab, an interactive media research and commercial game development studio focused on transforming how the technology industry approaches diversity. Jason started the lab in 2012 after... Read More →
avatar for Emily Pascual

Emily Pascual

At the intersection of human rights and education, Emily is the EdTech Game UI/UX Designer for the bilingual social enterprise Genius Plaza. Emily's team was awarded 2016 MIT AR/VR Hackathon's Best Virtual Reality Hack with the education platform KidCity VR. Emily earned a joint Bachelor's... Read More →

Monday October 2, 2017 12:00pm - 1:15pm PDT
Startup Hall